3D Real-Time artist with over 7 years of experience in the media industry. I am passionate about advancing my career and expanding my knowledge within the industry. I am eager to embrace new opportunities, share my expertise, and collaborate with others to learn and grow.
A dedicated team player who thrives both in collaborative environments and while working independently. I am proactive, confident in taking the initiative, and capable of leading projects when necessary. My goal is to continue developing my skills while contributing to innovative, impactful work.
Create, manage, and optimize 3D assets and environments for real-time interactive projects.
I completed a 3D Art internship at Larian Studios as part of my school education. During my time at Larian, I contributed to the creation of 3D assets, as well as the adjustment and improvement of existing assets. I also assisted in designing and creating environments for their game Divinity: Original Sin 2.